
#ifndef __graphics_ogreH__
#define __graphics_ogreH__

#include "3d.h"

namespace WtfGraphics {
	class OgreEntity: public GraphicsData {
		Ogre::Entity * mpEntity;

	public:
		OgreEntity(const WtfEngine::StringPool::Entry& name);
		~OgreEntity();

		inline Ogre::Entity * getEntity() const {
			return mpEntity;
		};

		DATA_RECONSTRUCTIBLE(OgreEntity, sizeof(OgreEntity));
	};
};

#endif
